Board Thread:Tips, Tricks, and Questions/@comment-82.142.191.127-20131119195424/@comment-14554958-20131128152139

82.142.191.127 wrote: What I noticed is that when you are preparing to fuse - that formula does not depend on feeding value or max level of the monster being leveled up. For example - I have cheched that fusing the same xp into different commons of lvl1 or into specials of lvl1   shows that it will give the same level-up.

What I do not understand is that when you preparing to fuse - it shows that it will level up to lvl 12 for example, but when you make that fusion  - you can get lvl12 or lvl13 or even lvl14 monster... how does that work? I don't know if this is a typo fault or not but the feeding value is for the monsters you actually 'give as food', not the one being fed. Feeding value is:

monster feed value * monster level.

Eg: lvl 10 special will give 10*800 = 8000xp to the monster being fed.

(without counting it's passive -> xp times 2,3 or 5)

Also, feeding a same element feeder will give more xp than a different element feeder (a 130% bonus).

As for the xp needed for level up, it's increasing for each level +1. So there is not a fixed value similar for all levels (lvl 2 -> lvl3 needs less xp than lvl88 -> lvl90). I don't know if there is someone who calculated xp needed for each level but actually, I don't really care as I know how many monsters and specials I approximatively need to bring a given type of monster (rare/super/ultra/epic/special) to it's maximum level.

To answer 2nd mister incognito, I've noticed that too and didn't paid much attention to it yet. I'll try to sort that out.