Board Thread:News and Announcements/@comment-202.156.8.9-20131203051402/@comment-108.44.59.12-20131203182359

There's a difference between trying to turn a profit vs. ripping people off. With this last update, they crossed the line between trying to make money into trying to rip people off.

The pull system has always been a game for idiots. You can buy a stack of console games for what it costs to have a decent chance at paying your way to a quality team.

However, the non idiots used to have the option of using the troop raid system to first get people up to a team of evolved super rares and then use that to compete in larger events to gradually build up team and troop strength. That is effectively gone with the 80% reduction in raid rewards. Newcomers will be looking at spending a year or longer if they're not willing to dump $50 into coins for a starter team.

It's not like the game doesn't already have a de facto $5/player cost for maxing slots, and it's not like it hasn't already been sitting in the top 100 grossing for over 2 months, and it's not like passionate players won't even break down and spend the silly amounts they charge for permanent upgrades in the form of storage boxes, so why in hell would anyone defend them as a business for destroying the one element that kept this game from being a strictly pay to win app?