Board Thread:Camp Talk/@comment-23388473-20130925035848/@comment-6459948-20131128081717

Yeah, I think purchasing additional energy slots would be a good idea.

They could make the price on a incremental increase, so the first one is cheap, then the last one is stupidly expesive.

By the same token, I think that they have also made steps to address the issue you have with the "only 5 energy" through two changes that they have made recently:

1.) by giving an additional 5 energy a day through facebook sharing. Its effectilvy the same thing as what you stated there, but its limited to "charging upto 10 once a day"

2.) this one is really only for lower level players, but every time you level now, the 5 bonus energy goes ontop of your exsisting energy. I noticed this pleasent suprise the other day (no other freemium game I have played is nice enough to do that)

I can also see if they did increase the "storage energy" to 10, by doing that would go against their "energy model" as during events you can do a 11x dmg hit using 10 energy, and clearly that is designed to encourage people to spend money on additional energy as there is no other way to get that bonus damage. If they brought the 10 energy regen in, they would have to review that and determine if it should be increased so people are still encouraged to spend money to get the additional damage bonus. If they increase it too much, then it will disadvantage players who spend money on energy.

They are really walking a tightrope when it comes to giving away more energy whilst making it fair and giving people who spend money more "value"