Board Thread:Camp Talk/@comment-76.21.41.174-20131103172557/@comment-174.101.218.124-20131103180814

It makes a minor difference assuming I understand it correctly. Evolving adds a certain percentage of the monster ingredients to the evolved monster. The difference between perfect/non-perfect is whether you gain 5% or 10%. A level 30 monster will add more stats than a level 5 because the stat increase also affects the 5% a small amount. For that reason it's not worth evolving unless you max everything for the added stats from their level and doubling the percentage.

For example (numbers are made up):

Level 5: 150 ATK, 1000 HP, 150 RCV (150*0.05)= 7.5 ATK added, (1000*0.05)= 50 HP added, (150*0.05)= 7.5 RCV added.

Level 30: 250 ATK, 1600 HP, 250 RCV (250*0.05)= 12.5 ATK, (1600*0.05)= 80 HP added, (250*0.05)= 12.5 RCV added

Clearly the amount is small, 5 ATK/RCV and 30 HP, but remember that's only for 1 monster ingredient at 5%. If you intend to play even semi-seriously then you'll be doing that with a monster you intend to use for a while so it's best to put in the extra time to max everything and not only have higher base stats to transfer, but to transfer double from the percentage increase. It's meant to be time consuming, but in the end it's worth it to have the additional stats on all 5 perfect evolved monsters on your team.