Board Thread:News and Announcements/@comment-6459948-20130911053625

If not a "market place" or "trading section" maybe a simpler solution would be a "Troop Bank",

That works the same way as the current inventory does with the "storage" containers.

People in the guild purchase the "storage" containers for the guild for coins (that way the development cost gets covered)

Security \ Permissions There would need to be atleast one more category to seperate "trusted" members that are not admins and your "new" members that you cant trust just yet, so they dont join a guild steal all the monsters then leave.

These would probably be (naming of them is irrelevant but something like):

"Trusted Member" & "New Member"

Or alternativly you could just assign a rank 1 to 5 to everyone in the guild.

Then the owner would set permissions for each of the storage containers on who could add monsters to them, and who could take monsters out... think networking and sharing persmissions for Read \ Write abilities to files on the network

E.G

Troop Storage Container 1:

Add Monsters (Owner, Admin, Trusted Member, New Member)

Remove Monsters (Owner, Admin)

Troop Storage Container 2:

Add Monsters: (Owner, Admin)

Remove Monstesr: (Owner, Admin, Trusted Member, New Member)

Audit Log

The Lastly, there would need to be an "Audit Log" or "Transactions List". Similar to how the raid hits work, showing the last XXXXX amount of transactions and who made them. So you can see who is putting all the monsters in and who is taking them out.

It should show the following fields: "User name", "Action (Take or Give)", "Monster Name (not like Suzie... but Woeburner)", "Monster Rarity".

Summary

Anyway, just an idea. It kind of does the same thing as trading monsters, but it lowers the exposure risk of "hackers" as it will be easy to track hackers and slows down the rate at which monsters can be transferred.

People will find a way to exploit it I'm sure, by making "trading guilds" inviting people to the guild making the trade...etc but I think overall its a good first step.

It also has the added bonus of bringing guilds closer together which would decrease the "churn rate" of players. 