Board Thread:Camp Talk/@comment-205.213.5.239-20130925175324/@comment-24030975-20131014061306

I have tested the whole "kill the one you want first" theory as I thought the same. However, after attacking random, it seemed that the pieces dropped the same. From my observations, I think that the enemies with the potential to drop a reward are pre-determined once the battle starts. Still, I suppose it could be rolling for each kill... although, if you lose you don't get anything, which means the pre-determined loot roll is viable and would make sense for streamlining.

Perhaps we'll never know?