Board Thread:Tips, Tricks, and Questions/@comment-87.222.122.205-20131010101705/@comment-6459948-20131016092220

MomoFett, I dont nessecarily agree with you.

Monster Config 1: Ive got a set of monsters which are: 4x Max Evo'd Epics & 1 x Max Evo'd Ultimate (only 1 of these isnt "perfect". none of the star signs match, and the skills are not all that great.

Monster Config 2: I've got another set of monsters which are: 1 x Max evo'd Epic, 1 x Maxed (not evo'd) Ultra, 3x Maxed Evo Super Rares. They are all 3 stars with a damage bonus, all water & 2 of the active skills are water swap.

for all intensive purposes, the first set of monsters should do way more damage, the "listed" attack amount is 47,000. Where the second set of monsters listed attack amount is only 35,000.

Event against leaf raids, where the second set of monsters is at a disadvantage, it does on average 25%-30% more damage.

If its a raid thats nutral to water monsters, the second monster config will do 60%-65% more damage.

If its a fire raid, the second config will do 100% more damage

Whats even mor interesting is that if its against multiple monsters (not so much of a benefit in events, as the boss is usually always just 1 monster) it will do 2-3 x the amount of damage that the first "epic set" of monsters does.

The combination of:

1.) Only having to focus on connecting one type of gem, and it triggering all monsters to attack.

2.) Being able to "set up" massive attacks using heart-water swap

3.) All the bonus damage from the star signs really ads up!

So I think it all comes down to your playing ability and tactics... sure in general a stronger monster will give a noob or inexpirenced player more damage in general, but once you understand how passives, actives, and gem placement can all compound your damage dramatically and "perfect" being able to do it over and over again. There is alot more strategy behind getting higher damage than just "getting stronger monsters"